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AI Insights · Timothy · October 2022

Top 5 Android Racing Games in the US: Q3 2022 Performance

Discover the performance trends of the top 5 racing games on Android in the US during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Android Racing Games in the US: Q3 2022 Performance

During the third quarter of 2022, the top 5 racing games on the Android platform in the United States showed varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game.

CSR 2 Realistic Drag Racing from Zynga experienced a steady rise in weekly revenue, starting at around $186K at the beginning of July and peaking at approximately $227K by the end of the month. Download trends for the game showed fluctuations, with a peak of 9.0K in mid-August, while the active user base saw a gradual decline from 52.4K in late June to around 50.3K by the end of September.

Mario Kart Tour by Nintendo Co., Ltd. saw its revenue climb to $106K in the last week of September. The game’s downloads decreased over the quarter, reaching a low of 14.3K in mid-September but rebounding slightly to 18.4K by the end of the month. Active users for Mario Kart Tour maintained a strong presence, peaking at 231K in early July but dipping to 189K by the end of the quarter.

Pocket Champs: 3D Racing Games from Madbox saw significant growth in revenue, starting from a modest $371 in late June and surging to approximately $86K in mid-August. Downloads for this game followed an upward trend, peaking at 53K in early August. Active users also increased steadily, reaching over 109K by mid-September.

Need for Speed™ No Limits by ELECTRONIC ARTS had a relatively stable revenue stream, fluctuating between $37K and $55K throughout the quarter. Weekly downloads showed minor fluctuations, with numbers around the 20K mark, while active users remained fairly consistent, averaging around 95K throughout the quarter.

Asphalt Legends Unite from Gameloft SE experienced a notable revenue peak of $39K in early August. The game’s weekly downloads varied, hitting a high of 17K in late September. Active users saw a slight decline, starting at 46.1K in late June and ending at 41.6K by the end of September.

These insights highlight the dynamic nature of the mobile racing game market on Android in the US. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022